Subject Name |
Digital Technology |
Year Level |
11 |
Subject Length |
Semester |
Subject Type |
Optional |
Year 12 Pathway |
N/A |
Staff Contact |
Gerrard Doyle gerrard.doyle909@schools.sa.edu.au |
Content
Students will develop their software development skills by investigating, designing, and planning a 2D computer game for a young audience. The game will be designed for mobile, so a game engine (Godot) will be used.
Topics may include:
- Collaborative research of a game setting and its associated ethics for a young audience
- Familiarisation with the game engine (Godot) through a series of programming tasks
- Designing a simple game for children
- Advanced programming of the game
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Assessment
Project skills 50%
- Investigation: PowerPoint of findings – slides and discussion of possible game ideas, characters and obstacles, with ethical considerations. (5 minutes maximum)
- Programming: Complete one or more Godot tutorials, identifying components needed for a simple mobile game
- Design brief and design folio: Full video game description, sketches, game mechanics and necessary sprites. Documentation of the concepts learnt during the Godot tutorials, planning, proposed algorithms and possible data structures needed for the game. A Gannt chart is included for the development of the game.
Digital solutions 50%
- Advanced programming: Full game development with evaluation - multimodal (3 minutes) or written (500 words)
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Additional Information
Successful completion of year 10 Digital Technology is assumed.
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