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Not for ourselves alone

Curriculum 2025

Digital Technology

 

Subject Name Digital Technology
Year Level 11
Subject Length Semester
Subject Type Optional
Year 12 Pathway N/A
Staff Contact Gerrard Doyle
gerrard.doyle909@schools.sa.edu.au

Content

Students will develop their software development skills by investigating, designing, and planning a 2D computer game for a young audience. The game will be designed for mobile, so a game engine (Godot) will be used.

Topics may include:

  • Collaborative research of a game setting and its associated ethics for a young audience
  • Familiarisation with the game engine (Godot) through a series of programming tasks
  • Designing a simple game for children
  • Advanced programming of the game 

Assessment

Project skills  50%

  • Investigation: PowerPoint of findings – slides and discussion of possible game ideas, characters and obstacles, with ethical considerations. (5 minutes maximum)
  • Programming: Complete one or more Godot tutorials, identifying components needed for a simple mobile game
  • Design brief and design folio: Full video game description, sketches, game mechanics and necessary sprites. Documentation of the concepts learnt during the Godot tutorials, planning, proposed algorithms and possible data structures needed for the game. A Gannt chart is included for the development of the game.

Digital solutions  50%

  • Advanced programming: Full game development with evaluation - multimodal (3 minutes) or written (500 words)

Additional Information

Successful completion of year 10 Digital Technology is assumed.